An option for indie MMO development

I’d forgotten about this, but wanted to mention it quickly. A version of Hero Engine has come out that makes development of an MMO for indies very accessible. Hero Cloud trades up front licensing for royalties. I’d started to look at it months ago, but other things took priority. I’m back to thinking that it might be the way to go for the spy genre MMO I’ve been thinking about.

I’ll be taking another look at this in the near future as things develop and I’d urge any other indie to do so as well. It’s not XNA, but it does mean I wouldn’t have to do a lot of writing of systems or an editor to create areas.

2 Comments

  1. Melina says:

    HeroCloud will open access to everyone soon! In the mean time, if you or anyone else are interested in getting started with the HeroCloud, an application is available on our website: http://www.heroengine.com

  2. Chris says:

    Hero cloud’s art pipeline… Horrible and on top of that their scripting language is disastrous. They made their own scripting language intending to make it easier for non-programmers to write scripts… HOWEVER if you are used to actual programming it is like every programmers nightmare once you get into it.

Leave a Reply