Yet Another Post About XBLIG crApps
Following the link in a review begging tweet on #xna I saw the following in the Notes of an XBLIG peer review submission:
“Here’s a quick and dirty Santa flying game I threw together.”
Time to put on the Grinch costume and respond I guess.
While I realize that holiday themed games usually do a little better on XBLIG, if you don’t care enough to take enough pride in your work to do a quality job why should I care enough to review the game? Yes, you might make a few bucks on the game due to holiday theme-ness, but is it really worth it in the long run?
What’s truly unfortunate is that there are enough crApp developers that games like this get passed with relative ease. If I or other developers that really care about the platform can’t find a reason to fail these crApps, there’s little we can do to stop them from passing. This is the downside to Microsoft “democratizing game development”; they obviously didn’t expect, or didn’t care about, people submitting things like flashlight apps, massager “games”, games that take 2 minutes to play through and don’t have any replay value, etc., ad nauseum.
Hopefully other devs that care about the platform will do the same and pass on submissions like this. Maybe I need to start an Occupy XBLIG! :\